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Guides and Sample Code; Platforms. iOS; macOS; watchOS; tvOS. Resource Types. Guides; Release Notes; Sample Code; Technical Notes; Technical Q&As. Topics. Apple Applications; Audio, Video, & Visual Effects; Cross Platform; Data Management; Drivers, Kernel, & Hardware; General; Graphics & Animation
21 Mar 2016 The bundle mechanism used in both OS X and iOS provides a way to organize localized resources and to facilitate the loading of resource files that match the user's preferred language. This document provides application uses. For information on the structure of bundles, see Bundle Programming Guide.
15 Feb 2018 Swift is a general-purpose, multi-paradigm, compiled programming language developed by Apple Inc. for iOS, macOS, watchOS, tvOS, and Linux. Learning Swift hasn't ever been more accessible. Here are
25 Sep 2017 Apple Dev Doc, Getting Started With User Experience, IDEs, Dashcode User Guide, Debugging with GDB, Bundle Programming Guide, Cocoa, legend, Introduction to Model Object Implementation Guide, Start here, Memory, Core Foundation, name for this node?, name for this node?, Core
According to documentation (Resource programming guide) you can use name convention like: myNibName~ipad.xib and myNibName~iphone.xib so each file will be opened only on supported device. You don't even need to set different appDelegates --- from doc --- In iOS 4.0 and later, it is possible to
21 Mar 2016 For detailed information about working with Quartz images, see Quartz 2D Programming Guide. For reference information about data providers, see Quartz 2D Reference Collection (OS X) or Core Graphics Framework Reference (iOS).
15 Oct 2015 It's day two of #6DaysOfiOS, a celebration of the launch of our new Beginning iOS App Development Nanodegree program. We're giving away six Apple devices: two iPhone 6s, an Apple TV, an Apple Watch Sport, an iPad, and a Macbook Air, and if you enroll in a free trial of the Beginning iOS App
About iOS App Programming 8. At a Glance 8. Translate Your Initial Idea into an Implementation Plan 9. UIKit Provides the Core of Your App 9. Apps Must Behave Differently in the Foreground and Background 9. iCloud Affects the Design of Your Data Model and UI Layers 9. Apps Require Some Specific Resources 10.
In the Resource Programming Guide here: https://developer.apple.com/library/ios/documentation/Cocoa/Conceptual/Load…. In the section titled iOS Supports Device-Specific Resources (emphasis mine):. The 'device' string is a case-sensitive string that can be one of the following
21 Mar 2016 Explains how to work with nib and bundle resources in apps.
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